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  1. Article ; Online: Gaming among Children and Adolescents during the COVID-19 Lockdown: The Role of Parents in Time Spent on Video Games and Gaming Disorder Symptoms.

    Donati, Maria Anna / Guido, Cristiana Alessia / De Meo, Giuliano / Spalice, Alberto / Sanson, Francesco / Beccari, Carola / Primi, Caterina

    International journal of environmental research and public health

    2021  Volume 18, Issue 12

    Abstract: ... to their offspring's time spent on video games and GD symptoms. A web-based survey involving parents ( ... It is mainly children and adolescents who are involved in video gaming. The lockdown caused ... To fill this gap, the current study aims to analyze video gaming habits in children and adolescents during ...

    Abstract It is mainly children and adolescents who are involved in video gaming. The lockdown caused by the COVID-19 pandemic may have further increased their use of video games and, consequently, the risk of gaming disorder (GD) symptoms. However, currently, we do not have exhaustive knowledge of this issue. To fill this gap, the current study aims to analyze video gaming habits in children and adolescents during the lockdown, starting in March 2020 in Italy, the first European country affected by the pandemic. Specifically, we aim to understand how variables related to parents-for instance, knowledge of their offspring's life, the monitoring of their video gaming habits, and parental use of video games-are related to their offspring's time spent on video games and GD symptoms. A web-based survey involving parents (
    MeSH term(s) Adolescent ; Behavior, Addictive/epidemiology ; COVID-19 ; Child ; Communicable Disease Control ; Europe ; Female ; Humans ; Italy ; Male ; Middle Aged ; Pandemics ; SARS-CoV-2 ; Video Games
    Language English
    Publishing date 2021-06-21
    Publishing country Switzerland
    Document type Journal Article
    ISSN 1660-4601
    ISSN (online) 1660-4601
    DOI 10.3390/ijerph18126642
    Database MEDical Literature Analysis and Retrieval System OnLINE

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  2. Article ; Online: Gaming among Children and Adolescents during the COVID-19 Lockdown

    Maria Anna Donati / Cristiana Alessia Guido / Giuliano De Meo / Alberto Spalice / Francesco Sanson / Carola Beccari / Caterina Primi

    International Journal of Environmental Research and Public Health, Vol 18, Iss 6642, p

    The Role of Parents in Time Spent on Video Games and Gaming Disorder Symptoms

    2021  Volume 6642

    Abstract: ... to their offspring’s time spent on video games and GD symptoms. A web-based survey involving parents ( n = 554, 79 ... It is mainly children and adolescents who are involved in video gaming. The lockdown caused ... To fill this gap, the current study aims to analyze video gaming habits in children and adolescents during ...

    Abstract It is mainly children and adolescents who are involved in video gaming. The lockdown caused by the COVID-19 pandemic may have further increased their use of video games and, consequently, the risk of gaming disorder (GD) symptoms. However, currently, we do not have exhaustive knowledge of this issue. To fill this gap, the current study aims to analyze video gaming habits in children and adolescents during the lockdown, starting in March 2020 in Italy, the first European country affected by the pandemic. Specifically, we aim to understand how variables related to parents—for instance, knowledge of their offspring’s life, the monitoring of their video gaming habits, and parental use of video games—are related to their offspring’s time spent on video games and GD symptoms. A web-based survey involving parents ( n = 554, 79% mothers, mean age = 45.39) of 554 children and adolescents (73% males, mean age = 11.11) was utilized. The results showed that they were involved in video games, particularly boys and adolescents, with high rates of GD symptoms. The parents also spent a considerable amount of time playing video games. A path model that explained the mechanisms through which parental variables were related to their offspring’s time spent on video games and GD symptoms, controlling for gender and age, was verified. Overall, the findings indicate the importance of educating parents to behave effectively with respect to video games and monitor their offspring’s video gaming habits.
    Keywords children ; adolescents ; video gaming ; gaming disorder ; COVID-19 ; parents ; Medicine ; R
    Subject code 700
    Language English
    Publishing date 2021-06-01T00:00:00Z
    Publisher MDPI AG
    Document type Article ; Online
    Database BASE - Bielefeld Academic Search Engine (life sciences selection)

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