Article ; Online: Streamlining Tangible 3D Printed and Intangible XR Content Creation and Evaluation: The ENTICE Experience.
Studies in health technology and informatics
2023 Volume 302, Page(s) 433–437
Abstract: ENTICE aimed to use co-creative methodologies in order to build a solid creation pipeline for medical experiential content. The project has developed and evaluated immersive learning resources and tools aiming to support well-defined learning objectives ... ...
Abstract | ENTICE aimed to use co-creative methodologies in order to build a solid creation pipeline for medical experiential content. The project has developed and evaluated immersive learning resources and tools aiming to support well-defined learning objectives using tangible and intangible resources (AR/VR/MR, 3D printing) that are highly sought in the fields of anatomy and surgery. In this paper the preliminary results from the evaluation of the learning resources and tools in 3 countries as well as the lessons learnt are presented towards to the improvement of the medical education process. |
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MeSH term(s) | Virtual Reality ; Learning ; Education, Medical ; Behavior Therapy ; Printing, Three-Dimensional |
Language | English |
Publishing date | 2023-05-19 |
Publishing country | Netherlands |
Document type | Journal Article |
ISSN | 1879-8365 |
ISSN (online) | 1879-8365 |
DOI | 10.3233/SHTI230167 |
Database | MEDical Literature Analysis and Retrieval System OnLINE |
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