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  1. Article ; Online: Physics and outlook for rare, all-neutral Eta decays

    Mack David J.

    EPJ Web of Conferences, Vol 73, p

    2014  Volume 03015

    Abstract: The η meson provides a laboratory to study isospin violation and search for new flavor-conserving sources of C and CP violation with a sensitivity approaching 10−6 of the isospin-conserving strong amplitude. Some of the most interesting rare η decays are ...

    Abstract The η meson provides a laboratory to study isospin violation and search for new flavor-conserving sources of C and CP violation with a sensitivity approaching 10−6 of the isospin-conserving strong amplitude. Some of the most interesting rare η decays are the neutral modes, yet the effective loss of photons from the relatively common decay η → 3π0 → 6γ (33%) has largely obscured rare decays producing 3-5γ's. Particularly important relevant branches include the highly suppressed η → π02γ → 4γ, which provides a rare window on testing models of O(p6) contributions in ChPTh, and η → 3γ and η → 2π0γ → 5γ which provide direct constraints on C violation in flavor-conserving processes. The substitution of lead tungstate in the forward calorimeter of the GluEx setup in Jefferson Lab's new Hall D would allow dramatically improved measurements. The main niche of this facility, which we call the JLab Eta Factory (JEF), would be η decay neutral modes. However, this could likely be expanded to rare η′(958) decays for low energy QCD studies as well as η decays involving muons for new physics searches.
    Keywords Physics ; QC1-999 ; Science ; Q
    Language English
    Publishing date 2014-06-01T00:00:00Z
    Publisher EDP Sciences
    Document type Article ; Online
    Database BASE - Bielefeld Academic Search Engine (life sciences selection)

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  2. Article ; Online: The effects of video game play on the characteristics of saccadic eye movements.

    Mack, David J / Ilg, Uwe J

    Vision research

    2014  Volume 102, Page(s) 26–32

    Abstract: Video game play has become a common leisure activity all around the world. To reveal possible effects of playing video games, we measured saccades elicited by video game players (VGPs) and non-players (NVGPs) in two oculomotor tasks. First, our subjects ... ...

    Abstract Video game play has become a common leisure activity all around the world. To reveal possible effects of playing video games, we measured saccades elicited by video game players (VGPs) and non-players (NVGPs) in two oculomotor tasks. First, our subjects performed a double-step task. Second, we asked our subjects to move their gaze opposite to the appearance of a visual target, i.e. to perform anti-saccades. As expected on the basis of previous studies, VGPs had significantly shorter saccadic reaction times (SRTs) than NVGPs for all saccade types. However, the error rates in the anti-saccade task did not reveal any significant differences. In fact, the error rates of VGPs were actually slightly lower compared to NVGPs (34% versus 40%, respectively). In addition, VGPs showed significantly higher saccadic peak velocities in every saccade type compared to NVGP. Our results suggest that faster SRTs in VGPs were associated with a more efficient motor drive for saccades. Taken together, our results are in excellent agreement with earlier reports of beneficial video game effects through the general reduction in SRTs. Our data clearly provides additional experimental evidence for an higher efficiency of the VGPs on the one hand and refutes the notion of a reduced impulse control in VGPs on the other.
    MeSH term(s) Adolescent ; Adult ; Analysis of Variance ; Attention/physiology ; Female ; Humans ; Male ; Photic Stimulation/methods ; Psychomotor Performance/physiology ; Reaction Time/physiology ; Saccades/physiology ; Video Games ; Young Adult
    Language English
    Publishing date 2014-09
    Publishing country England
    Document type Journal Article ; Research Support, Non-U.S. Gov't
    ZDB-ID 200427-6
    ISSN 1878-5646 ; 0042-6989
    ISSN (online) 1878-5646
    ISSN 0042-6989
    DOI 10.1016/j.visres.2014.07.010
    Database MEDical Literature Analysis and Retrieval System OnLINE

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  3. Article ; Online: The effect of sampling rate and lowpass filters on saccades - A modeling approach.

    Mack, David J / Belfanti, Sandro / Schwarz, Urs

    Behavior research methods

    2017  Volume 49, Issue 6, Page(s) 2146–2162

    Abstract: The study of eye movements has become popular in many fields of science. However, using the preprocessed output of an eye tracker without scrutiny can lead to low-quality or even erroneous data. For example, the sampling rate of the eye tracker ... ...

    Abstract The study of eye movements has become popular in many fields of science. However, using the preprocessed output of an eye tracker without scrutiny can lead to low-quality or even erroneous data. For example, the sampling rate of the eye tracker influences saccadic peak velocity, while inadequate filters fail to suppress noise or introduce artifacts. Despite previously published guiding values, most filter choices still seem motivated by a trial-and-error approach, and a thorough analysis of filter effects is missing. Therefore, we developed a simple and easy-to-use saccade model that incorporates measured amplitude-velocity main sequences and produces saccades with a similar frequency content to real saccades. We also derived a velocity divergence measure to rate deviations between velocity profiles. In total, we simulated 155 saccades ranging from 0.5° to 60° and subjected them to different sampling rates, noise compositions, and various filter settings. The final goal was to compile a list with the best filter settings for each of these conditions. Replicating previous findings, we observed reduced peak velocities at lower sampling rates. However, this effect was highly non-linear over amplitudes and increasingly stronger for smaller saccades. Interpolating the data to a higher sampling rate significantly reduced this effect. We hope that our model and the velocity divergence measure will be used to provide a quickly accessible ground truth without the need for recording and manually labeling saccades. The comprehensive list of filters allows one to choose the correct filter for analyzing saccade data without resorting to trial-and-error methods.
    MeSH term(s) Eye Movement Measurements ; Humans ; Models, Theoretical ; Saccades/physiology ; Visual Perception/physiology
    Language English
    Publishing date 2017-01-27
    Publishing country United States
    Document type Journal Article
    ZDB-ID 231560-9
    ISSN 1554-3528 ; 0743-3808 ; 1554-351X
    ISSN (online) 1554-3528
    ISSN 0743-3808 ; 1554-351X
    DOI 10.3758/s13428-016-0848-4
    Database MEDical Literature Analysis and Retrieval System OnLINE

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  4. Article ; Online: Estimation of Neural Inputs and Detection of Saccades and Smooth Pursuit Eye Movements by Sparse Bayesian Learning.

    Wadehn, Federico / Mack, David J / Weber, Thilo / Loeliger, Hans-Andrea

    Annual International Conference of the IEEE Engineering in Medicine and Biology Society. IEEE Engineering in Medicine and Biology Society. Annual International Conference

    2018  Volume 2018, Page(s) 2619–2622

    Abstract: Eye movements reveal a great wealth of information about the visual system and the brain. Therefore, eye movements can serve as diagnostic markers for various neurological disorders. For an objective analysis, it is crucial to have an automatic and ... ...

    Abstract Eye movements reveal a great wealth of information about the visual system and the brain. Therefore, eye movements can serve as diagnostic markers for various neurological disorders. For an objective analysis, it is crucial to have an automatic and robust procedure to extract relevant eye movement parameters. An essential step towards this goal is to detect and separate different types of eye movements such as fixations, saccades and smooth pursuit. We have developed a model-based approach to perform signal detection and separation on eye movement recordings, using source separation techniques from sparse Bayesian learning. The key idea is to model the oculomotor system with a state space model and to perform signal separation in the neural domain by estimating sparse inputs which trigger saccades. The algorithm was evaluated on synthetic data, neural recordings from rhesus monkeys and on manually annotated human eye movement recordings with different smooth pursuit paradigms. The developed approach shows a high noise-robustness, provides saccade and smooth pursuit parameters, as well as estimates of the position, velocity and acceleration profiles. In addition, by estimating the input to the oculomotor system, we obtain an estimate of the neural inputs to the oculomotor muscles.
    MeSH term(s) Animals ; Bayes Theorem ; Eye Movements ; Humans ; Learning ; Pursuit, Smooth ; Saccades
    Language English
    Publishing date 2018-09-17
    Publishing country United States
    Document type Journal Article
    ISSN 2694-0604
    ISSN (online) 2694-0604
    DOI 10.1109/EMBC.2018.8512758
    Database MEDical Literature Analysis and Retrieval System OnLINE

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  5. Article ; Online: Video game players show higher performance but no difference in speed of attention shifts.

    Mack, David J / Wiesmann, Helene / Ilg, Uwe J

    Acta psychologica

    2016  Volume 169, Page(s) 11–19

    Abstract: Video games have become both a widespread leisure activity and a substantial field of research. In a variety of tasks, video game players (VGPs) perform better than non-video game players (NVGPs). This difference is most likely explained by an alteration ...

    Abstract Video games have become both a widespread leisure activity and a substantial field of research. In a variety of tasks, video game players (VGPs) perform better than non-video game players (NVGPs). This difference is most likely explained by an alteration of the basic mechanisms underlying visuospatial attention. More specifically, the present study hypothesizes that VGPs are able to shift attention faster than NVGPs. Such alterations in attention cannot be disentangled from changes in stimulus-response mappings in reaction time based measurements. Therefore, we used a spatial cueing task with varying cue lead times (CLTs) to investigate the speed of covert attention shifts of 98 male participants divided into 36 NVGPs and 62 VGPs based on their weekly gaming time. VGPs exhibited higher peak and mean performance than NVGPs. However, we did not find any differences in the speed of covert attention shifts as measured by the CLT needed to achieve peak performance. Thus, our results clearly rule out faster stimulus-response mappings as an explanation for the higher performance of VGPs in line with previous studies. More importantly, our data do not support the notion of faster attention shifts in VGPs as another possible explanation.
    MeSH term(s) Adolescent ; Adult ; Attention ; Color Perception ; Cues ; Female ; Humans ; Male ; Pattern Recognition, Visual ; Psychomotor Performance ; Reaction Time ; Spatial Learning ; Video Games/psychology
    Language English
    Publishing date 2016-09
    Publishing country Netherlands
    Document type Journal Article
    ZDB-ID 1480049-4
    ISSN 1873-6297 ; 0001-6918
    ISSN (online) 1873-6297
    ISSN 0001-6918
    DOI 10.1016/j.actpsy.2016.05.001
    Database MEDical Literature Analysis and Retrieval System OnLINE

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  6. Article ; Online: Model-Based Separation, Detection, and Classification of Eye Movements.

    Wadehn, Federico / Weber, Thilo / Mack, David J / Heldt, Thomas / Loeliger, Hans-Andrea

    IEEE transactions on bio-medical engineering

    2019  Volume 67, Issue 2, Page(s) 588–600

    Abstract: Objective: We present a physiologically motivated eye movement analysis framework for model-based separation, detection, and classification (MBSDC) of eye movements. By estimating kinematic and neural controller signals for saccades, smooth pursuit, and ...

    Abstract Objective: We present a physiologically motivated eye movement analysis framework for model-based separation, detection, and classification (MBSDC) of eye movements. By estimating kinematic and neural controller signals for saccades, smooth pursuit, and fixational eye movements in a mechanistic model of the oculomotor system we are able to separate and analyze these eye movements independently.
    Methods: We extended an established oculomotor model for horizontal eye movements by neural controller signals and by a blink artifact model. To estimate kinematic (position, velocity, acceleration, forces) and neural controller signals from eye position data, we employ Kalman smoothing and sparse input estimation techniques. The estimated signals are used for detecting saccade start and end points, and for classifying the recording into saccades, smooth pursuit, fixations, post-saccadic oscillations, and blinks.
    Results: On simulated data, the reconstruction error of the velocity profiles is about half the error value obtained by the commonly employed approach of filtering and numerical differentiation. In experiments with smooth pursuit data from human subjects, we observe an accurate signal separation. In addition, in neural recordings from non-human primates, the estimated neural controller signals match the real recordings strikingly well.
    Significance: The MBSDC framework enables the analysis of multi-type eye movement recordings and provides a physiologically motivated approach to study motor commands and might aid the discovery of new digital biomarkers.
    Conclusion: The proposed framework provides a model-based approach for a wide variety of eye movement analysis tasks.
    MeSH term(s) Algorithms ; Animals ; Bayes Theorem ; Eye Movements/physiology ; Humans ; Models, Biological ; Signal Processing, Computer-Assisted ; Video Recording
    Language English
    Publishing date 2019-05-30
    Publishing country United States
    Document type Journal Article
    ZDB-ID 160429-6
    ISSN 1558-2531 ; 0018-9294
    ISSN (online) 1558-2531
    ISSN 0018-9294
    DOI 10.1109/TBME.2019.2918986
    Database MEDical Literature Analysis and Retrieval System OnLINE

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  7. Article ; Online: Portable Infrared Pupillometer in Patients With Subarachnoid Hemorrhage: Prognostic Value and Circadian Rhythm of the Neurological Pupil Index (NPi).

    Natzeder, Samuel / Mack, David J / Maissen, Gabriela / Strässle, Christian / Keller, Emanuela / Muroi, Carl

    Journal of neurosurgical anesthesiology

    2018  Volume 31, Issue 4, Page(s) 428–433

    Abstract: Background: Portable automated infrared pupillometry is becoming increasingly popular. To generate an objective reference base, the Neurological Pupil index (NPi) which combines different values of the pupillary light reflex is being introduced into ... ...

    Abstract Background: Portable automated infrared pupillometry is becoming increasingly popular. To generate an objective reference base, the Neurological Pupil index (NPi) which combines different values of the pupillary light reflex is being introduced into clinical practice. In this explorative study, we examined different aspects of the NPi in relation to clinical severity and outcome in patients with aneurysmal subarachnoid hemorrhage (aSAH).
    Materials and methods: Patients with serial assessment of the NPi (NeurOptics pupillometer NPi-200, Irvine, CA) starting no later than day 2 after aSAH onset were included in the study. Relative numbers of pathologic NPi's, absolute NPi values, and their variances were compared according to aSAH clinical severity grade, functional outcome, and case fatality. The correlation between NPi and intracranial pressure, and NPi periodicity, were also examined.
    Results: In total, 18 patients with 4456 NPi values were eligible for inclusion in the analysis. The general trend of the NPi over time reflected the course of the neurological illness. Mean NPi tended to be lower in patients with clinically severe compared with nonsevere aSAH (3.75±0.40 vs. 4.56±0.06; P=0.171), and in patients with unfavorable compared with favorable outcomes (3.64±0.48 vs. 4.50±0.08; P=0.198). The mean variance of the NPi was higher in patients with severe compared with nonsevere aSAH (0.49±0.17 vs. 0.06±0.02; P=0.025). Pathologic NPi values were recorded more frequently in patients with severe compared with nonsevere aSAH (16.3%±8.8% vs. 0.0%±0.0%; P=0.002), and in those with unfavorable compared with favorable outcomes (19.2%±10.6% vs. 0.7%±0.6%; P=0.017). NPi was inversely correlated with intracranial pressure (Spearman r=-0.551, P<0.001). We observed a circadian pattern of NPi's which was seemingly disrupted in patients with fatal outcome.
    Conclusions: On the basis of this preliminary study, the assessment of NPi by pupillometry is feasible and might complement multimodal neuromonitoring in patients with aSAH.
    MeSH term(s) Adult ; Circadian Rhythm ; Female ; Glasgow Outcome Scale ; Humans ; Male ; Monitoring, Physiologic/methods ; Predictive Value of Tests ; Prognosis ; Reflex, Pupillary ; Retrospective Studies ; Subarachnoid Hemorrhage/diagnosis ; Subarachnoid Hemorrhage/physiopathology ; Subarachnoid Hemorrhage/therapy ; Treatment Outcome
    Language English
    Publishing date 2018-10-10
    Publishing country United States
    Document type Journal Article
    ZDB-ID 1018119-2
    ISSN 1537-1921 ; 0898-4921
    ISSN (online) 1537-1921
    ISSN 0898-4921
    DOI 10.1097/ANA.0000000000000553
    Database MEDical Literature Analysis and Retrieval System OnLINE

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  8. Article ; Online: Automated False Alarm Reduction in a Real-Life Intensive Care Setting Using Motion Detection.

    Muroi, Carl / Meier, Sando / De Luca, Valeria / Mack, David J / Strässle, Christian / Schwab, Patrick / Karlen, Walter / Keller, Emanuela

    Neurocritical care

    2019  Volume 32, Issue 2, Page(s) 419–426

    Abstract: Background: Contemporary monitoring systems are sensitive to motion artifacts and cause an excess of false alarms. This results in alarm fatigue and hazardous alarm desensitization. To reduce the number of false alarms, we developed and validated a ... ...

    Abstract Background: Contemporary monitoring systems are sensitive to motion artifacts and cause an excess of false alarms. This results in alarm fatigue and hazardous alarm desensitization. To reduce the number of false alarms, we developed and validated a novel algorithm to classify alarms, based on automatic motion detection in videos.
    Methods: We considered alarms generated by the following continuously measured parameters: arterial oxygen saturation, systolic blood pressure, mean blood pressure, heart rate, and mean intracranial pressure. The movements of the patient and in his/her surroundings were monitored by a camera situated at the ceiling. Using the algorithm, alarms were classified into RED (true), ORANGE (possibly false), and GREEN alarms (false, i.e., artifact). Alarms were reclassified by blinded clinicians. The performance was evaluated using confusion matrices.
    Results: A total of 2349 alarms from 45 patients were reclassified. For RED alarms, sensitivity was high (87.0%) and specificity was low (29.6%) for all parameters. As the sensitivities and specificities for RED and GREEN alarms are interrelated, the opposite was observed for GREEN alarms, i.e., low sensitivity (30.2%) and high specificity (87.2%). As RED alarms should not be missed, even at the expense of false positives, the performance was acceptable. The low sensitivity for GREEN alarms is acceptable, as it is not harmful to tag a GREEN alarm as RED/ORANGE. It still contributes to alarm reduction. However, a 12.8% false-positive rate for GREEN alarms is critical.
    Conclusions: The proposed system is a step forward toward alarm reduction; however, implementation of additional layers, such as signal curve analysis, multiple parameter correlation analysis and/or more sophisticated video-based analytics are needed for improvement.
    MeSH term(s) Alert Fatigue, Health Personnel/prevention & control ; Automation ; Blood Pressure ; Clinical Alarms/classification ; Heart Rate ; Humans ; Intensive Care Units ; Intracranial Pressure ; Monitoring, Physiologic/methods ; Motion
    Language English
    Publishing date 2019-07-09
    Publishing country United States
    Document type Journal Article ; Observational Study ; Research Support, Non-U.S. Gov't
    ZDB-ID 2381896-7
    ISSN 1556-0961 ; 1541-6933
    ISSN (online) 1556-0961
    ISSN 1541-6933
    DOI 10.1007/s12028-019-00711-w
    Database MEDical Literature Analysis and Retrieval System OnLINE

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  9. Book ; Online ; Thesis: Consequences of Video Games on Oculomotor Behavior and Attention and Additional Implications for Healthy Aging

    Mack, David J. [Verfasser] / Ilg, Uwe J. [Akademischer Betreuer]

    2015  

    Author's details David J. Mack ; Betreuer: Uwe J. Ilg
    Keywords Naturwissenschaften ; Science
    Subject code sg500
    Language English
    Publisher Universitätsbibliothek Tübingen
    Publishing place Tübingen
    Document type Book ; Online ; Thesis
    Database Digital theses on the web

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  10. Book ; Online: Not to Cry Wolf

    Schwab, Patrick / Keller, Emanuela / Muroi, Carl / Mack, David J. / Strässle, Christian / Karlen, Walter

    Distantly Supervised Multitask Learning in Critical Care

    2018  

    Abstract: Patients in the intensive care unit (ICU) require constant and close supervision. To assist clinical staff in this task, hospitals use monitoring systems that trigger audiovisual alarms if their algorithms indicate that a patient's condition may be ... ...

    Abstract Patients in the intensive care unit (ICU) require constant and close supervision. To assist clinical staff in this task, hospitals use monitoring systems that trigger audiovisual alarms if their algorithms indicate that a patient's condition may be worsening. However, current monitoring systems are extremely sensitive to movement artefacts and technical errors. As a result, they typically trigger hundreds to thousands of false alarms per patient per day - drowning the important alarms in noise and adding to the exhaustion of clinical staff. In this setting, data is abundantly available, but obtaining trustworthy annotations by experts is laborious and expensive. We frame the problem of false alarm reduction from multivariate time series as a machine-learning task and address it with a novel multitask network architecture that utilises distant supervision through multiple related auxiliary tasks in order to reduce the number of expensive labels required for training. We show that our approach leads to significant improvements over several state-of-the-art baselines on real-world ICU data and provide new insights on the importance of task selection and architectural choices in distantly supervised multitask learning.
    Keywords Computer Science - Machine Learning ; Computer Science - Artificial Intelligence ; Statistics - Machine Learning
    Subject code 006
    Publishing date 2018-02-14
    Publishing country us
    Document type Book ; Online
    Database BASE - Bielefeld Academic Search Engine (life sciences selection)

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