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Artikel ; Online: Spine Posture, Mobility, and Stability of Top Mobile Esports Athletes

Wing-Kai Lam / Bob Chen / Rui-Tan Liu / James Chung-Wai Cheung / Duo Wai-Chi Wong

Biology, Vol 11, Iss 737, p

A Case Series

2022  Band 737

Abstract: Professional esports athletes spend a long time in the same sitting posture during training and competition. Mobile esports may exacerbate potential postural problems because of the closer and unsupported arms and because athletes spend more time in a ... ...

Abstract Professional esports athletes spend a long time in the same sitting posture during training and competition. Mobile esports may exacerbate potential postural problems because of the closer and unsupported arms and because athletes spend more time in a forward-/flexed-head posture. Prolonged sitting in these postures carries significant health risks and may lead to musculoskeletal problems and injuries. The objective of this retrospective study is to assess the posture, mobility, and stability of the spine for professional mobile esports athletes. We collected spine-assessment data from 48 athletes participating in a top-tier league on a real-time-strategy battle-arena online game. The spinal assessment was conducted using the SpinalMouse ® under upright standing and trunk flexion in addition to the Matthiass test. Measurements were converted into Idiag Scores by the SpinalMouse ® software. The Idiag Posture, Idiag Mobility, and Idiag Stability scores were 62.50 (IQR: 21), 63.50 (IQR: 19.5), and 54.50 (IQR: 14.5), respectively, and were significantly lower ( p < 0.001) than the reference normative value (100). Age was found to have a weak positive correlation with the posture score (ρ = 0.29, p = 0.048). Although career duration appeared to lower the scores, the association was insignificant ( p > 0.05). The scores also had no significant association with body height, body mass, body mass index, and esports team ( p > 0.05). It was anticipated that mobile-based esports would attenuate the biomechanics of the spine and increase the likelihood of musculoskeletal problems, such as neck and back pain.
Schlagwörter mobile game ; sport injury ; electronic sport ; ergonomic ; prolonged sitting ; spine biomechanics ; Biology (General) ; QH301-705.5
Thema/Rubrik (Code) 796
Sprache Englisch
Erscheinungsdatum 2022-05-01T00:00:00Z
Verlag MDPI AG
Dokumenttyp Artikel ; Online
Datenquelle BASE - Bielefeld Academic Search Engine (Lebenswissenschaftliche Auswahl)

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