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  1. Article: A Model generation method and iteration algorithm for optimising fire protection thickness.

    Li, Yang / Feng, Zhuoran / Thurlbeck, Simon / Su, Meini

    MethodsX

    2024  Volume 12, Page(s) 102632

    Abstract: With temperatures rising above 1000 °C within 5 min, hydrocarbon fire causes rapid strength degradation of structural steel members. It is among the most dangerous hazards, such as boiling liquid expanding vapour explosion (BLEVE) in the oil and gas ... ...

    Abstract With temperatures rising above 1000 °C within 5 min, hydrocarbon fire causes rapid strength degradation of structural steel members. It is among the most dangerous hazards, such as boiling liquid expanding vapour explosion (BLEVE) in the oil and gas industry. Intumescent coating as passive protection is widely adopted to prevent the steel structure from material property reduction. However, when optimising fire protection with heat transfer simulation, repetitive modelling work and lacking recalculation principle hinder productivity improvement. This method is developed to generate steel beam models and provides an effective algorithm to optimise coating thickness considering the temperature of a specific region. The main functions of the method include: •Providing section dimensions, initial insulation thickness, target temperature and heating time, temperature allowance and mesh size as variables.•Automatically generating the Abaqus steel beam model under 3-side heating conditions.•Effective iteration algorithm to modify fire protection thickness: test containing 38 Universal beam sections with a 5 °C allowance below target shows that 55.2% were completed within five iterations and 76.3% were completed within eight iterations.
    Language English
    Publishing date 2024-02-24
    Publishing country Netherlands
    Document type Journal Article
    ZDB-ID 2830212-6
    ISSN 2215-0161
    ISSN 2215-0161
    DOI 10.1016/j.mex.2024.102632
    Database MEDical Literature Analysis and Retrieval System OnLINE

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  2. Article ; Online: The role of visuomotor synchrony on virtual full-body illusions in children and adults.

    Dewe, Hayley / Sill, Oscar / Thurlbeck, Simon / Kentridge, Robert W / Cowie, Dorothy

    Journal of neuropsychology

    2024  

    Abstract: The present study explored the effects of visuomotor synchrony in virtual reality during the embodiment of a full human avatar in children (aged 5-6 years) and adults. Participants viewed their virtual bodies from a first-person perspective while they ... ...

    Abstract The present study explored the effects of visuomotor synchrony in virtual reality during the embodiment of a full human avatar in children (aged 5-6 years) and adults. Participants viewed their virtual bodies from a first-person perspective while they moved the body during self-generated and structured movement. Embodiment was measured via questions and psychophysiological responses (skin conductance) to a virtual body-threat and during both movement conditions. Both children and adults had increased feelings of ownership and agency over a virtual body during synchronous visuomotor feedback (compared to asynchronous visuomotor feedback). Children had greater ownership compared to adults during synchronous movement but did not differ from adults on agency. There were no differences in SCRs (frequency or magnitude) between children and adults, between conditions (i.e., baseline or movement conditions) or visuomotor feedback. Collectively, the study highlights the importance of visuomotor synchrony for children's ratings of embodiment for a virtual avatar from at least 5 years old, and suggests adults and children are comparable in terms of psychophysiological arousal when moving (or receiving a threat to) a virtual body. This has important implications for our understanding of the development of embodied cognition and highlights the considerable promise of exploring visuomotor VR experiences in children.
    Language English
    Publishing date 2024-05-09
    Publishing country England
    Document type Journal Article
    ZDB-ID 2380753-2
    ISSN 1748-6653 ; 1748-6645
    ISSN (online) 1748-6653
    ISSN 1748-6645
    DOI 10.1111/jnp.12372
    Database MEDical Literature Analysis and Retrieval System OnLINE

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  3. Article: The potential of construction robotics to reduce airborne virus transmission in the construction industry in the UK and China.

    Li, Lutong / Yuan, Pu / Tang, Yuan / Cooper, Glen / Thurlbeck, Simon / Cheung, Clara Man / Manu, Patrick / Yunusa-Kaltungo, Akilu / Weightman, Andrew

    Heliyon

    2024  Volume 10, Issue 9, Page(s) e29697

    Abstract: This paper aims to identify construction robotics' potential to reduce airborne virus transmission, review factors limiting the technology's adoption and highlight how similar barriers have been addressed in other industries. Construction robotics were ... ...

    Abstract This paper aims to identify construction robotics' potential to reduce airborne virus transmission, review factors limiting the technology's adoption and highlight how similar barriers have been addressed in other industries. Construction robotics were identified and classified into 8 themes with 25 categories through a critical literature review. We undertook interviews with 4 construction contractors and conducted an online questionnaire with 32 experts from the UK (n=14) and China (n=18) who reviewed the robotic systems we identified and ranked the potential ability of each to reduce airborne virus transmission within the construction industry. The results of this study showed that construction robotics is not only beneficial to reduce airborne virus transmission, but may also help to reduce the spread of future contagious viruses. We found no significant difference (P>0.05) in practical usage and implementation barriers to construction robotics between the UK and China. Cost, training and limited awareness of robotic technologies were the main implementation barriers we identified in both countries. Both the UK and China may need to adopt strategies such as providing more financial support to small construction industries and skill training which are utilised successfully in other sectors to realise the potential of construction robotic technologies.
    Language English
    Publishing date 2024-04-21
    Publishing country England
    Document type Journal Article
    ZDB-ID 2835763-2
    ISSN 2405-8440
    ISSN 2405-8440
    DOI 10.1016/j.heliyon.2024.e29697
    Database MEDical Literature Analysis and Retrieval System OnLINE

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  4. Article ; Online: The well-worn route revisited: Striatal and hippocampal system contributions to familiar route navigation.

    Buckley, Matthew / McGregor, Anthony / Ihssen, Niklas / Austen, Joseph / Thurlbeck, Simon / Smith, Shamus P / Heinecke, Armin / Lew, Adina R

    Hippocampus

    2024  

    Abstract: Classic research has shown a division in the neuroanatomical structures that support flexible (e.g., short-cutting) and habitual (e.g., familiar route following) navigational behavior, with hippocampal-caudate systems associated with the former and ... ...

    Abstract Classic research has shown a division in the neuroanatomical structures that support flexible (e.g., short-cutting) and habitual (e.g., familiar route following) navigational behavior, with hippocampal-caudate systems associated with the former and putamen systems with the latter. There is, however, disagreement about whether the neural structures involved in navigation process particular forms of spatial information, such as associations between constellations of cues forming a cognitive map, versus single landmark-action associations, or alternatively, perform particular reinforcement learning algorithms that allow the use of different spatial strategies, so-called model-based (flexible) or model-free (habitual) forms of learning. We sought to test these theories by asking participants (N = 24) to navigate within a virtual environment through a previously learned, 9-junction route with distinctive landmarks at each junction while undergoing functional magnetic resonance imaging (fMRI). In a series of probe trials, we distinguished knowledge of individual landmark-action associations along the route versus knowledge of the correct sequence of landmark-action associations, either by having absent landmarks, or "out-of-sequence" landmarks. Under a map-based perspective, sequence knowledge would not require hippocampal systems, because there are no constellations of cues available for cognitive map formation. Within a learning-based model, however, responding based on knowledge of sequence would require hippocampal systems because prior context has to be utilized. We found that hippocampal-caudate systems were more active in probes requiring sequence knowledge, supporting the learning-based model. However, we also found greater putamen activation in probes where navigation based purely on sequence memory could be planned, supporting models of putamen function that emphasize its role in action sequencing.
    Language English
    Publishing date 2024-05-09
    Publishing country United States
    Document type Journal Article
    ZDB-ID 1074352-2
    ISSN 1098-1063 ; 1050-9631
    ISSN (online) 1098-1063
    ISSN 1050-9631
    DOI 10.1002/hipo.23607
    Database MEDical Literature Analysis and Retrieval System OnLINE

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  5. Article ; Online: Alice in Wonderland: The effects of body size and movement on children's size perception and body representation in virtual reality.

    Keenaghan, Samantha / Polaskova, Marie / Thurlbeck, Simon / Kentridge, Robert W / Cowie, Dorothy

    Journal of experimental child psychology

    2022  Volume 224, Page(s) 105518

    Abstract: Previous work shows that in adults, illusory embodiment of a virtual avatar can be induced using congruent visuomotor cues. Furthermore, embodying different-sized avatars influences adults' perception of their environment's size. This study (N = 92) ... ...

    Abstract Previous work shows that in adults, illusory embodiment of a virtual avatar can be induced using congruent visuomotor cues. Furthermore, embodying different-sized avatars influences adults' perception of their environment's size. This study (N = 92) investigated whether children are also susceptible to such embodiment and size illusions. Adults and 5-year-old children viewed a first-person perspective of different-sized avatars moving either congruently or incongruently with their own body. Participants rated their feelings of embodiment over the avatar and also estimated the sizes of their body and objects in the environment. Unlike adults, children embodied the avatar regardless of visuomotor congruency. Both adults and children freely embodied different-sized avatars, and this affected their size perception in the surrounding virtual environment; they felt that objects were larger in a small body and vice versa in a large body. In addition, children felt that their body had grown in the large body condition. These findings have important implications for both our theoretical understanding of own-body representation, and our knowledge of perception in virtual environments.
    MeSH term(s) Adult ; Body Image ; Body Size ; Child, Preschool ; Humans ; Illusions ; Size Perception ; Virtual Reality
    Language English
    Publishing date 2022-08-11
    Publishing country United States
    Document type Journal Article ; Research Support, Non-U.S. Gov't
    ZDB-ID 218137-x
    ISSN 1096-0457 ; 0022-0965
    ISSN (online) 1096-0457
    ISSN 0022-0965
    DOI 10.1016/j.jecp.2022.105518
    Database MEDical Literature Analysis and Retrieval System OnLINE

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  6. Article ; Online: My body until proven otherwise: Exploring the time course of the full body illusion.

    Keenaghan, Samantha / Bowles, Lucy / Crawfurd, Georgina / Thurlbeck, Simon / Kentridge, Robert W / Cowie, Dorothy

    Consciousness and cognition

    2020  Volume 78, Page(s) 102882

    Abstract: Evidence from the Full Body Illusion (FBI) has shown that adults can embody full bodies which are not their own when they move synchronously with their own body or are viewed from a first-person perspective. However, there is currently no consensus ... ...

    Abstract Evidence from the Full Body Illusion (FBI) has shown that adults can embody full bodies which are not their own when they move synchronously with their own body or are viewed from a first-person perspective. However, there is currently no consensus regarding the time course of the illusion. Here, for the first time, we examined the effect of visuomotor synchrony (synchronous/asynchronous/no movement) on the FBI over time. Surprisingly, we found evidence of embodiment over a virtual body after five seconds in all conditions. Embodiment decreased with increased exposure to asynchronous movement, but remained high in synchronous and no movement conditions. We suggest that embodiment of a body seen from a first-person perspective is felt by default, and that embodiment can then be lost in the face of contradictory cues. These results have significant implications for our understanding of how multisensory cues contribute to embodiment.
    MeSH term(s) Adolescent ; Adult ; Cues ; Female ; Humans ; Illusions/physiology ; Male ; Proprioception/physiology ; Psychomotor Performance/physiology ; Smart Glasses ; Time Factors ; Virtual Reality ; Young Adult
    Language English
    Publishing date 2020-01-17
    Publishing country United States
    Document type Journal Article ; Research Support, Non-U.S. Gov't
    ZDB-ID 1106647-7
    ISSN 1090-2376 ; 1053-8100
    ISSN (online) 1090-2376
    ISSN 1053-8100
    DOI 10.1016/j.concog.2020.102882
    Database MEDical Literature Analysis and Retrieval System OnLINE

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