Artikel: Playing coding games to learn computational thinking: What motivates students to use this tool at home?
Education and information technologies
2022 Band 28, Heft 1, Seite(n) 193–216
Abstract: Coding games are widely used to teach computational thinking (CT). Studies have broadly investigated the role of coding games in supporting CT learning in formal classroom contexts, but there has been limited exploration of their use in informal home- ... ...
Abstract | Coding games are widely used to teach computational thinking (CT). Studies have broadly investigated the role of coding games in supporting CT learning in formal classroom contexts, but there has been limited exploration of their use in informal home-based settings. This study investigated the factors that motivated students to use a coding game called Coding Galaxy in a home-based setting. It explored the connections between the students' perceptions of and usage of the tool. An 11-day intervention was conducted at a primary school in Hong Kong with 104 participants. The students' perceptions of the game were collected via questionnaires and information on their use of the tool was extracted from log files. Results indicated that |
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Sprache | Englisch |
Erscheinungsdatum | 2022-06-27 |
Erscheinungsland | Netherlands |
Dokumenttyp | Journal Article |
ZDB-ID | 2001930-0 |
ISSN | 1573-7608 ; 1360-2357 |
ISSN (online) | 1573-7608 |
ISSN | 1360-2357 |
DOI | 10.1007/s10639-022-11181-7 |
Datenquelle | MEDical Literature Analysis and Retrieval System OnLINE |
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